Worlds Adrift release date delayed until next year

May 2023 · 3 minute read
worlds adrift

Bossa Studios announced that its unscripted MMO Worlds Adrift will be making its first appearance later than expected. The game’s release, initially planned for the end of 2016, won’t take place until Q1 2017 in Early Access.

Earlier this year, studio head Henrique Olifiers said that Bossa wouldn’t release a game that’s not ready, not even to Early Access.

The team behind the game explained to fans that a perfected game would require more time than initially anticipated. The dev team’s core intention was to create a gaming environment that offers a balanced and stable experience to gamers.

We will not launch a game that’s not ready. That is a commitment myself and the team have made to ourselves early on.

Bossa Studios delayed Worlds Adrift due to special technical issues. The game relies on dedicated technologies to allow servers to remember every action gamers take. This means tons of code that needs to be refactored as well as unexpected challenges mid-development.

The main issue we face [in developing Worlds Adrift] is that we’re not dealing with just features, but a new way of engineering a massive multiplayer game whose core tech affects each one of the features all the time, generating a huge amount of rework and debugging. Since Alpha3.5 we’ve been delayed by roughly ten weeks as most of the team had to focus on the network code, with features’ development slowed down. Only in the past week have we picked up the pace again.

Worlds Adrift imminent playtest

Bossa also announced that they are preparing for the next playtest, which will be bigger and better. Introducing new and innovative features, the  next playtest is “imminent” and adds the following features:

There is no specific date as to when Worlds Adrift will enter Early Acces. Rumors suggest it should happen before March 31, 2017.

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